
According to Tomoya, otaku extraordinaire, being plain is an attribute, but Megumi is “dead of character”. Then Tomoya gets the idea that Megumi could be used as the basis for his game heroine.

Well, it turns she’s an almost-invisible, background-character-like classmate. Tomoya thinks he may have met the girl of his dreams. The title sounds like a guy wants to keep his girlfriend boring to prevent any future love triangles. I really didn’t know anything about this series before I started reading it. It took me about a half a volume to realize How to Raise a Boring Girlfriend was not for me.

Inspiration strikes when he has a destined encounter, but his partner turns out to be the most boring girl in school! Tomoya believes he’s on to something, and now all he needs is his two sort-of friends with secret hobbies to turn Megumi into a game heroine. Tomoya dreams of making the best dating sim ever.

MARUTO Fumiaki (story), MORIKI Takeshi (art), MISAKI Kurehito (character design)ģ Volumes (ongoing) of 11 Volumes (ongoing)
